A new F1 2019patch, v1.07, rolling out on PC, Xbox One and PlayStation 4. Codemasters have revealed the v1.07 patch notes in a blog post, this appears to fix a few inconsistencies within the game mechanics.
This patch is now available on PC and will be coming to Xbox One and PlayStation 4 soon. You can read the full patch notes and previous patch noteshere.
Read More: F1 New Balance Esports Series 3 Pro Draft Results & Live Show Schedule
v1.07 Patch Notes
- League AI difficulty now goes up to 110
- F2 cars will no longer start sprint races or one-shot qualifying with cold tyres
- F1 setups can no longer be applied to F2 cars
- Grid penalties now apply correctly after taking new parts out-with the initial allocation between qualifying and race
- France pitlane has been updated for the 2019 season
- Cars are now less cautious of unsafe releases in the pitlane
- Nvidia Deep Learning Super Sampling (DLSS) and AMD FidelityFX Upscaling and FidelityFX Sharpening are now available as Anti-Aliasing options on applicable devices
- HDR is now selectable when running in DX12 on PC
- Report codes are now shown on the pause menu in all game modes
- Stopped players on Xbox One from being able to invite to Ranked sessions by using Party Chat
- Reduced GPU usage in the front end
- F2 wet tyres will now have a longer life
- Helicopters are no longer flying at increased speeds
- Various other fixes and stability improvements
Follow us on twitter to stay up to date with the most recent F1 2019 news. Tweet us what you think about the latest F1 2019 patch!
Gamescom 2019 will hopefully reveal more about F1 2019's future. Read more about Gamescom here.
Written ByChris Trout@TheTrout91