There are plenty of Modern Warfare 3 and Warzone Season 2 Reloaded buffs and nerfs that are bound to influence the ever-expanding arsenal of weaponry in multiplayer and the battle royale.
As part of the Season 2 Reloaded update for Call of Duty, Raven Software and Sledgehammer Games have released separate doses of weapon balancing in a bid to spice up the meta following the arrival of the SOA Subverter battle rifle.
Before we take a closer look at the buffs and nerfs, check out our other guides showcasing the latest intel on the Warhammer 40K event and how to get Dune skins.
Warzone Season 2 Reloaded buffs and nerfs
» Assault Rifles «
MCW (MWIII)
- Near-Mid Damage increased to 26, up from 24.
- Mid Damage increased to 23, up from 19.
- Holger 556 (MWIII)
- Max Damage increased to 38, up from 35.
- Max Damage Range increased to 36.83 meters, up from 33.02.
- Near-Mid Damage set to 34. New Variable
- Near-Mid Damage Range set to 45.72 meters. New Variable
- BP50 (MWIII)
- Max Damage decreased to 28, down from 30.
- Near-Mid Damage decreased to 26, down from 28.
- Increased minimum hipfire spread to 2.4deg/s, up from 2.2deg/s.
- Increased maximum hipfire spread to 6.7deg/s, up from 6.3deg/s.
- Increased tactical stance spread to 2.9deg/s, up from 2.8deg/s.
- Increased aim down sight time to 230ms, up from 220ms.
- Decreased aim down sight movement speed to 3m/s, down from 3.4m/s.
- Increased horizontal recoil to 15.6deg/s, up from 10.6deg/s.
- Decreased vertical recoil to 42deg/s, down from 44.4deg/s.
- Forbearer Heavy Stock
- Increased recoil gun kick benefit to 16%, up from 11%.
- Moat-40 Stock
- Decreased aim down sight time benefit to 2%, down from 7%.
- Decreased aim down sight time benefit to 2%, down from 7%.
- SVA 545 (MWIII)
- Decreased sprint to fire time to 189ms, down from 210ms.
- Decreased aim down sight time to 230ms, down from 250ms.
- Ram-7 (MWIII)
- Max Damage Range decreased to 26.67 meters, down from 33.02.
To the surprise of many, the MTZ 556 has gone untouched in Season 2 Reloaded. The assault rifle remains one of the top picks and is likely to hold its position until another dose of weapon balancing is applied.
» Battle Rifles «
- MTZ 762 (MWIII)
- Max Damage decreased to 40, down from 42.
- Min Damage decreased to 32, down from 34.
- Neck Damage Modifier decreased to 1.1x, down from 1.3x.
- Lower Torso Damage Modifier decreased to 1x, down from 1.1x.
- Head Damage Modifier decreased to 1.2x, down from 1.3x.
- Near-Mid Damage Range decreased to 40.64 meters, down from 44.7.
- JAK Heretic Carbine Kit
- Decreased horizontal recoil to 9.4deg/s, down from 11.9deg/s.
- Increased vertical recoil to 47.9deg/s, up from 47.1deg/s.
- Bas-B (MWIII)
- JAK Outlaw-277 Kit
- Increased gun pushback ADS scale to 3.2, up from 2.
- Increased camera pushback scale to 5, up from 1.4
- JAK Outlaw-277 Kit
- Sidewinder (MWIII)
- Decreased recoil intensity during sustained fire slightly.
- A90 Venom Stock
- Decreased recoil gun kick penalty to 5%, down from 16% .
- RB Rapidstrike Grip
- Increased aim down sight time benefit to 11%, up from 9%.
- Decreased recoil control penalty to 4%, up from 10%.
» SMGs «
- AMR9 (MWIII)
- JAK Ettin Double Barrel Kit
- Bullets are now fired in a vertical column rather than a randomized spread.
- RAM-9 (MWIII)
- Speedway v5 Short Barrel
- Decreased aim down sight speed penalty to 10%, down from 15%.
- Increased recoil gun kick benefit to 9%, up from 4%.
- Increased recoil control benefit to 12%, up from 8%.
- FSS Imperator Light Barrel
- Increased bullet velocity benefit to 20%, up from 15%.
- Increased damage range benefit to 20%, up from 12%.
- Boreal-6C Suppressed Barrel
- Decreased damage range penalty to 12%, down from 20%.
- Decreased bullet velocity penalty to 12%, down from 20%.
- Speedway v5 Short Barrel
- WSP-9 (MWIII)
- Decreased minimum standing hipfire spread to 1.8deg/s, down from 2deg/s.
- Decreased maximum standing hipfire spread to 5.6deg/s, down from 6.2deg/s.
- Decreased tactical stance spread to 3.1deg/s, down from 3.4deg/s.
- Rival 9 (MWIII)
- JAK Headhunter Carbine Kit
- Near-Mid Damage Range increased to 45.72 meters, up from 33.02.
- JAK Headhunter Carbine Kit
- PDSW 528 (MWII)
- Improved alignment of the default iron sight optic.
» Shotguns «
- Lockwood 680 (MWIII)
- Barrel Attachments
- Damage pellet count now remains at 6, regardless of ammo capacity.
- Barrel Attachments
» LMGs «
- Bruen MK9 (MWIII)
- Lower Torso Damage Modifier increased to 1.1x, up from 1.05x.
- Decreased aim down sight time to 410ms, down from 450ms.
- Increased movement speed to 4.4m/s, up from 3.9m/s .
- Increased crouch movement speed to 2.1m/s, up from 1.6m/s.
- Increased tactical sprint speed to 6.4m/s, up from 6.3m/s.
- Increased aim down sight movement speed to 2.4m/s, up from 1.9m/s.
- Pulemyot 762 (MWIII)
- Increased strength of aim down sight idle sway.
- Jak Annihilator Bullpup Kit
- Decreased bullet velocity to 660m/s, down from 760m/s.
» Sniper Rifles «
- XRK Stalker (MWIII)
- Decreased aim down sight time to 580ms, down from 610ms.
- Decreased aim down sight time to 580ms, down from 610ms.
- KATT AMR (MWIII)
- Decreased aim down sight time to 720ms, down from 760ms.
- Decreased aim down sight time to 720ms, down from 760ms.
- SPX -80 (MWII)
- Increased aim down sight time to 570ms, up from 545ms.
» Handguns «
- Renetti (MWIII)
- JAK Ferocity Carbine Kit
- Max Damage increased to 36, up from 33.
- Min Damage increased to 28, up from 25.
- JAK Ferocity Carbine Kit
- COR-45 (MWIII)
- XRK IP-V2 Conversion Kit
- Increased bullet velocity to 600m/s, up from 525m/s.
- Increased bullet velocity to 600m/s, up from 525m/s.
- XRK IP-V2 Conversion Kit
- TYR (MWIII)
- Near-Mid Damage Range increased to 15.24 meters, up from 11.43.
- Near-Mid Damage Range increased to 15.24 meters, up from 11.43.
- 9mm Daemon (MWII)
- Daemon Hand Rear Grip
- Added missing Pistol Fastdraw benefit.
- Daemon Hand Rear Grip
» Wonder Weapons «
- Wunderwaffe DG-2
- Splash damage increased to 100, up from 75.
- Increased Projectile Explosion Radius to 64, up from 50.
- Increased Projectile Speed to 101.6m/s, up from 50.8m/s.
- Players directly impacted by the Wunderwaffe DG-2 are no longer forced to fire.
- Allowed Tick Damage effect to stack
- Adjusted ADS & Hipfire Sway.
- Fixed an issue with ADS FOV when exiting ADS.
» Attachments «
- Underbarrel Launchers
- Addressed an exploit that allowed players to fire unlimited projectiles.
- Addressed an exploit that allowed players to fire unlimited projectiles.
- JAK Limb Ripper
- Increased movement speed while revving by 25%.
- Increased damage range to 1.4 meters, up from 1.1.
Modern Warfare 3 Season 2 Reloaded buffs and nerfs
Here are all of the changes made to the Modern Warfare 3 weapon arsenal. It's worth noting that it is different to what changed in Warzone.
» Assault Rifles «
- BP50
- Increased minimum hipfire spread from 2.2deg/s to 2.4deg/s (+9%).
- Increased maximum hipfire spread from 6.3deg/s to 6.7deg/s (+6%).
- Increased tactical stance spread from 2.8deg/s to 2.9deg/s (+4%).
- Increased aim down sight time from 220ms to 230ms (+5%).
- Decreased aim down sight movement speed from 3.4m/s to 3m/s (-12%).
- Increased horizontal recoil from 10.6deg/s to 15.6deg/s (+48%).
- Decreased vertical recoil from 44.4deg/s to 42deg/s (-5%).
- Forbearer Heavy Stock
- Increased recoil gun kick benefit from 11% to 16%.
- Moat-40 Stock
- Decreased aim down sight time benefit from 7% to 2%.SVA 545
- Decreased sprint to fire time from 210ms to 189ms (-10%).
- Decreased aim down sight time from 250ms to 230ms (-8%).
» Battle Rifles «
- BAS-B
- Decreased maximum damage from 39 to 38 (-3%).
- Decreased near-medium damage from 33 to 32 (-3%).
- Decreased maximum damage range from 35.6m to 30.5m (-14%).
- Decreased near-medium damage range from 43.2m to 40.6m (-6%).Sidewinder
- Decreased recoil intensity during sustained fire slightly.
- A90 Venom Stock
- Decreased recoil gun kick penalty from 16% to 5%.
- RB Rapidstrike Grip
- Increased aim down sight time benefit from 9% to 11%.
- Decreased recoil control penalty from 10% to 4%.
- MTZ-762
- JAK Heretic Carbine Kit
- Decreased horizontal recoil from 11.9deg/s to 9.4deg/s (-21%).
- Increased vertical recoil from 47.1deg/s to 47.9deg/s (+2%).
- Incompatible Underbarrel Attachments can no longer be equipped.
- JAK Heretic Carbine Kit
» Submachine Guns «
- RAM-9
- Speedway v5 Short Barrel
- Decreased aim down sight speed penalty from 15% to 10%.
- Increased recoil gun kick benefit from 4% to 9%.
- Increased recoil control benefit from 8% to 12%.
- FSS Imperator Light Barrel
- Increased damage range benefit from 12% to 20%.
- Increased bullet velocity benefit from 15% to 20%.
- Boreal-6C Suppressed Barrel
- Decreased bullet velocity penalty from 20% to 12%.
- Decreased damage range penalty from 20% to 12%.
- Speedway v5 Short Barrel
- AMR9
- JAK Ettin Double Barrel Kit
- Bullets are now fired in a vertical column rather than a randomized spread.
- JAK Ettin Double Barrel Kit
- WSP-9
- Decreased minimum standing hipfire spread from 2deg/s to 1.8deg/s (-10%).
- Decreased maximum standing hipfire spread from 6.2deg/s to 5.6deg/s (-10%).
- Decreased tactical stance spread from 3.4deg/s to 3.1deg/s (-9%).
- Rival-9
- JAK Headhunter Carbine Conversion
- Increased near-medium damage range from 30m to 45.7m (+38%).
- JAK Headhunter Carbine Conversion
- PDSW 528 (MWII)
- Improved alignment of the default iron sight optic.
- Lachmann Sub (MWII)
- Increased maximum damage range from 8.9m to 15.2m (+71%).
- Increased near-medium damage range from 16.5m to 20.6m (+25%).
- Increased medium damage range from 23.1m to 31m (+30%).
- Increased far-medium damage range from 36.1m to 40.6m (+13%).» Shotguns «
- Lockwood 680
- Barrel Attachments
- Damage pellet count now remains at 6, regardless of ammo capacity.
- Barrel Attachments
» Light Machine Guns «
- Pulemyot 762
- Increased strength of aim down sight idle sway.
- JAK Annihilator Bullpup Kit
- Decreased bullet velocity from 760m/s to 660m/s (-13%).
- Bruen Mk9
- Decreased aim down sight time from 450ms to 410ms (-9%).
- Increased lower-torso damage multiplier from 1.05x to 1.1x (+5%).
- Increased movement speed from 3.9m/s to 4.4m/s (+13%).
- Increased crouch movement speed from 1.6m/s to 2.1m/s (+31%).
- Increased tactical sprint speed from 6.3m/s to 6.4m/s (+2%).
- Increased aim down sight movement speed from 1.9m/s to 2.4m/s (+26%).
» Sniper Rifles «
- XRK Stalker
- Added new Optic Attachment: XRK Stalker Factory Iron Sight
- Unlocked via Armory Unlocks.
- Decreased aim down sight time from 610ms to 580ms (-5%).
- Added new Optic Attachment: XRK Stalker Factory Iron Sight
- KATT-AMR
- Decreased aim down sight time from 760ms to 720ms (-5%).
- SP-X 80 (MWII)
- Increased aim down sight time from 545ms to 570ms (+5%).
» Handguns «
- COR-45
- XRK IP-V2 Conversion Kit
- Increased bullet velocity from 525m/s to 600m/s (+14%).
- XRK IP-V2 Conversion Kit
- Renetti
- JAK Ferocity Carbine Kit
- Resolved an issue causing specific Attachment combinations to corrupt the Weapon’s appearance.
- Detailed Stats in the Gunsmith will no longer display an improper Tactical Stance Spread value.
- JAK Ferocity Carbine Kit
- 9mm Daemon (MWII)
- Daemon Hand Rear Grip
- Added missing Pistol Fastdraw benefit.
- Daemon Hand Rear Grip
» Launchers «
- Stormender
- EMP effects will now properly apply to enemies in Free for All Modes.
» Attachments «
- Hybrid Optics
- Incompatible Attachments can no longer be equipped on MWII Shotguns.
- Underbarrel Launchers
- Addressed an exploit that allowed players to fire unlimited projectiles.
- JAK Limb Ripper
- Increased movement speed while revving by 25%.
- Increased damage range from 1.1m to 1.4m.
- Increased damage from 36 to 50 (+39%).
- Players will no longer damage themselves in Free for All Modes.
- Resolved a compatibility issue with the JAK Raven Kit.