Ahead of the inaugural Call of Duty World League Qualifier, the official CWL Groups have been announced, in addition to a preliminary ruleset.
Activision have revealed all eight CWL groups across the tournaments three regions, North America (4), Europe (2) and Australia/New Zealand (2).
The full list of the CWL Groups can be found below:
Treyarch’s Studio Design Director, David Vonderhaar, also took to the competitive Call of Duty subreddit to reveal a preliminary CWL ruleset, after several influential members and professional players within the competitive Call of Duty community questioned the lack of an announcement.
The rules, which Vonderhaar states are “completely unofficial”, can be found below:
Restrictions
- UAV
- Care Package
- H.A.T.R
- XM-53
Game Settings
- Ban/Protect Voting = Enabled
- Ban/Protect Time = 30 Seconds
- Create a Class Edit Time = 60 Seconds
- Scorestreak Edit Time = 20 Seconds
- Votes Per Player = 1 Vote
- Specialist Draft = Enabled
- Draft Time = 20 Seconds
Advanced Settings
- Pre-Stage = 3 Seconds
- In-Between = 3 Seconds
- Post-Stage = 3 Seconds
- Edit Create a Class = Always
- Edit Scorestreaks = Always
- Player Select Order = Random
- Post-Stage Shuffle = None
Global Settings
- Team Assignment = Host Select
- Team Change In-Game = Disabled
- CODcasting = Enabled
- 3rd Person Spectating = Disabled
- Dynamic Map Elements = Disabled
- Revenge Voice = Disabled
- Battle Chatter = Disabled
- Announcer = Enabled
General Settings - All Game Modes
- Pre-Match Timer = 15 Seconds
- Pre-Round Timer = 5 Seconds (3 Seconds for Search & Destroy)
- Mini-map = Normal
- Explosive Delay = Disabled
- Killcam = Enabled
- Scorestreak Delay = 15 Seconds
- Score Multiplier = 1
Spawn Settings (Game Mode Specific)
- Hardpoint Respawn Delay = Disabled
- Uplink Respawn Delay = 5 Seconds
- Search and Destroy Respawn Delay = Disabled
- Capture the Flag Resapwn Delay = 7.5
Spawn Settings (Global)
- Incremental Spawn Delay = Disabled
- Force Respawn = Enabled
- Wave Spawn Delay = Disabled
- Suicide Penalty = Disabled* (3 seconds, Hardpoint only).
- Team Killed Penalty = Disabled
Health and Damage Settings - All Game Modes:
- Health = 100%
- Health Regeneration = Normal
- Friendly Fire = Enabled
- Teamkill Kick Limit = Disabled
- Headshots Only = Disabled
- Hit Indicator = Enabled
Hardpoint
Win Condition Settings
- Time Limit = 5 Minutes
- Score Limit = 250 Points
Advanced Settings
- Lifetime = 1 Minute
- Capture Time = Disabled
- Activation Delay Time = Disabled
- Locations = Linear Order
- Scoring = Constant
- Pause Time = Enabled
Search & Destroy
Win Condition Settings
- Time Limit = 1.5 Minutes
- Round Win Limit = 6 Rounds
Advanced Settings
- Bomb Timer = 45 Seconds
- Plant Time = 5 Seconds
- Defuse Time = 7.5 Seconds
- Multi Bomb = Disabled
- Switch Sides = Every Round
- Silent Plant = Enabled
- Dog Tags = Disabled
- Number of Lives Per Player = 1 Life
Uplink
Win Condition Settings
- Round Time Limit = 5 Minute
- Round Score Limit = Unlimited
Advanced Settings
- Round Limit = 2 Rounds
- Carrier Armor = Normal
- Carry Score = 2 Points
- Throw Score = 1 Point
- Enemy Carrier = Delayed
- Reset Time = 15 Seconds
Capture The Flag
IMPORTANT NOTE: The game currently has a bug that will be fixed in a future patch. The CTF “Win Rule” setting is backwards. “Round Wins” is pointing to the “Total Flag Captures” string and description, and vice versa. To play with {Total Flag Captures} as the functioning Win condition, Go to [Setup Game] -> [Edit Game Rules] and set {Win Rule} to {Round Wins}. Make sure to also go to [Capture The Flag Advanced] and set {Capture Limit} to {Unlimited}.
Win Condition Settings -including above workarounds*:
- Win Rule = Round Wins*
- Time Limit = 5 minutes
Advanced Settings
- Capture Limit = Unlimited*
- Round Limit = 2 rounds
- Round Win Limit = 2 rounds
- Enemy Carrier = Delayed
- Auto Return Time = 30 Seconds
- Capture Condition = Flag At Base
- Pickup Time = Instant
- Return Time = Instant
Maps/Modes
Hardpoint
- Breach
- Combine OR Stronghold
- Fringe
- Evac
Uplink
- Evac
- Breach
- Infection
- Fringe
Search and Destroy
- Fringe
- Redwood
- Breach
- Hunted
- Stronghold
- Evac
- Infection
Capture the Flag
- Stronghold
- Fringe
- Evac
- Breach
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