A patch is scheduled to hit Rocket League late on Thursday night. Psyonix announced the update in a tweet earlier in the day.
Online tournaments will need to be rescheduled, so there must have been some sort of technical emergency.
“Heads up! We are releasing an update tonight at 7 p.m. PDT (2 a.m. UTC on October 2) on all platforms,” the developer said on Twitter.
“Patch notes will be posted alongside the update. Affected tournaments will be rescheduled, and times will be updated in the tournaments menu.”
Here are the full patch notes:
- Based on community feedback, a ‘Quick Play’ button has been re-added to the game client
- ‘Quick Play’ searches the same playlist(s) you last searched for
- It is located on the bottom of the Play Menu near the ‘Back’ button
- This button is bound to your controller, and is a clickable button if using a mouse and keyboard on PC
- Fixed the “infinite loading” icon when trying to claim a completed Llama-Rama Challenge
- Fixed a bug causing “Winner by most Shots” to appear during a Competitive Match and ending it early
- Challenges should correctly appear for all new players on EGS
- Fixed Private Match creation, will no longer result in a black screen or repeated Error 71 messages
Rocket League recently rolled out a much larger update, on September 23, as it transitioned to a free-to-play model.
First launched in 2015 for PS4 and PC, Rocket League has since become a cross-platform phenomenon.
It hit Xbox One in February of 2016 and then made its way to the Nintendo Switch in November of 2017. It’s also available on Mac and Linux.
As of September 23, the game supports a new battle-pass system, called Rocket Pass, which allows players to earn seasonal rewards at both free and paid “premium” tiers.
To celebrate its arrival in the Epic Game Store, Fortnite and Rocket League are holding an in-game “Llama-Rama” crossover event through October 12.