Sony has officially been granted the patent to a feature found in Death Stranding. Moving forward, the feature to make paths and maps found in the Kojima Productions flagship title now belongs to this company. This feature could set the trend for future open-world titles on the Sony platform.
According to the United States Patent and Trademark Office posting, Sony has just secured the "Terrain radar and gradual building of a route in a virtual environment of a video game" patent. This technology's inventor is credited to the Kojima Productions head Hideo Kojima.
In plainer speak, this patented technology is a feature that allows games to adapt paths and structures according to the player activity in the area. Overall, this feature can be seen in Death Stranding where players can see ladders, ropes, roads, and cargo left behind by others. Potentially, this technology can be seen again in more games from PlayStation in the future.
Read More: Hideo Kojima’s Teasing a New Project, May Include Norman Reedus
Sony Secures Patent for Death Stranding Path Creation Feature
As of now, Death Stranding is a game with a barren open-world and it's up to the players to work together to make traversing for everybody else. Throughout time, the game records areas that players leave behind helpful tools and structures to assist not only themselves but other players that come across it.
In the future, we'll have to wait if we'll see another "Strand" type game where players are encouraged to help each other throughout its features once more.