Wild Rift 3.4 patch notes - release date, new champions, and skins

The Power Spike Party art for Wild Rift 3.4.

The Power Spike Party art for Wild Rift 3.4.

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November 2, 2022: Patch notes for Wild Rift 3.4c are out! Check them out below!

The Wild Rift 3.4 patch notes signify not a major change for the game, but a celebratory one instead. It's the game's first anniversary, and the 3.4 patch cycle is set to bring a couple of new champions who showed up in League of Legends while Wild Rift was out in the open: which confused us, to say the least.

Down below, we'll do what we usually do with things: rattle off the patch notes in a comprehensible way, making sure to include any new characters, skins, and anything else we think of that might be of interest. Baubles? Who needs em'.

For more on the mobile version of League of Legends, check out our Wild Rift tier list. We'll hold off updating that one until the characters have time to shine. Just expect to see them around a lot in the early days before people fall back to their mains.

Wild Rift 3.4c release date - when does Wild Rift 3.4c come out?

Wild Rift Patch 3.4c releases on November 3, 2022 on all platforms. It will be the final patch of 3.4, and will run until November 17, 2022. Be sure to check your app store of choice for the game update, after which you'll be able to get into the game with the following changes

Patch note highlights for wild rift 3.4c
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Wild Rift 3.4c patch notes

Wild Rift 3.4c patch notes

New Champion

Warwick

Warwick is a monster who hunts the gray alleys of Zaun. Transformed by agonizing experiments, his body is fused with an intricate system of chambers and pumps, machinery filling his veins with alchemical rage. Bursting out of the shadows, he preys upon those criminals who terrorize the city’s depths. Warwick is drawn to blood, and driven mad by its scent. None who spill it can escape him.

Warwick will be released on November 4 at 00:01 UTC.

Champion Changes

Akali

  • Base Health Regeneration: 9 >>> 10
  • Health Regeneration per Level: .68 >>> 8

Ekko

  • (1) Timewinder
    • Damage to Monsters: 120% >>> 100%
  • (4) Chronobreak
    • Base Damage: 150/300/450 >>> 200/350/500

Malphite

  • (P) Granite Shield
    • Cooldown: 8s >>> 8/7/6s (levels 1/5/11)
    • 10% of Maximum health >>> 9% Maximum health
  • (1) Seismic Shard
    • Projectile speed: 10 >>> 12

Yuumi

  • (3) Zoomies!
    • Heal: 15/25/35/45/ + 10% AP >>> 20/30/40/50 + 10% AP

Gameplay Changes

Items

Runaan's Hurricane

  • Wind's Fury bolts attack damage ratio: 40% >>> 55%

Quicksilver enchant

  • Crowd control immunity: .5s >>> .75s

System

Turret Continuous Fall Protection

When 2 turrets in the same lane fall within 45 seconds: The next structures gain 30% damage reduction for 30 seconds. (Stacks) >>> Gains 15% damage reduction for 30 seconds. (Stacks)

As we can see here in the patch notes, this go around, there's a new champion and buffs to go around. Warwick is one of the oldest and most iconic League champions, so to see him make his way to Wild Rift is a nice addition. As for buffs, Akali gains a bit more sustain, Ekko gets more midlane focus and damage, Malphite gets tankier, and Yummi heals her ally a bit more than last patch.

Also Runaan's Hurricane and Quicksilver boots enchantment getting buffed is great as well. This should help your typical ADC's dish out a bit more damage, while being able to handle those pesky control mages with a bit more ease.

Finally, the Turret Continuous Fall protection change seems to be a good one, making it a bit more possible to end games that drag out a bit too long with a bit more reliability.

Wild Rift 3.4 - new champions

  • Gwen
  • Yone
  • Vex
  • Warwick

At long last, Gwen is arriving on the rift in due course. She was introduced to League of Legends while Wild Rift was enjoying its launch, which begged the question - and confirmed a suspicion: why don't new League of Legends characters join Wild Rift at the same time?

There's no set time for when each character will land, but we're expecting them to come in pairs as events across the 3.4 patch series play out.

Judging from the event timeline (below) Yone will be the first to arrive at the start of the patch, with Vex being the last. Where Warwick and Gwen squeeze in, we'll have to wait and see.

Wild Rift 3.4 - new skins

  • Space Groove Gwen
  • Bewitching Vex
  • Bewitching Morgana
  • Bewitching Miss Fortune
  • Supreme Cells Kennen
  • Supreme Cells Sett
  • Supreme Cells Zed
  • Glorious Crimson Draven
  • Superhero Jayce
  • Ascended Superhero Jayce
  • Old God Warwick
  • Crystal Rose Yone

Wild Rift 3.4 brings with it a bunch of new skins for various different series. A couple are Wild Pass or Ranked rewards, but the majority are event rewards and purchases.

Wild Rift 3.4 - new items

In the words of Riot Games itself: "We’re upgrading the AP item system which will include changes to items like Liandry’s Torment, and additions like Cosmic Drive. Additionally, we’re introducing two new Support starting items, Spectral Sickle and Relic Shield, each with a unique focus on offensive and defensive capabilities.

Both items grant up to 3 charges that you can use to apply lane pressure and earn extra gold—as long as you have an ally nearby! To complement the items, we’re also adding and upgrading some Support Enchants."

New items

  • Riftmaker
    • Grants you omnivamp and when in combat with champions you'll gain a stack. Each stack increases the damage you deal. At max stacks the additional damage becomes true damage
  • Serpent’s Fang
    • An item we are bringing directly from PC League of Legends as an anti-shielding AD assassin output. This works identically to its PC counterpart, being more effective for melee users and both reducing current shields and future shields for a short duration after the Serpent’s Fang user hits an enemy champion.
  • Imperial Mandate
    • Very similar to its PC version, offering a payout in bonus damage and marking enemies for slowing or immobilizing enemy champions. Allies can then consume the marks for additional damage and movement speed.
  • Cosmic Drive
    • Active abilities and empowered attacks grant Ability Haste as Movement Speed after dealing damage to an enemy champion. This movement speed will decay over time. Cosmic Drive's other passive Hyperdrive will also provide movement speed
  • Relic Shield
    • Earn gold from this item to transform it into Targon's Buckler. While near an allied champion, abilities and attacks consume a charge to execute minions below a percentage of their max health. Killing a minion grants you and your ally a percentage of the kill gold and heals you. These effects recharge.
  • Spectral Sickle
    • Gain Attack Damage or Ability Power (Adaptive). While near an allied champion, damaging abilities and attacks against champions or structures grant gold. These effects recharge every second. Earn gold from this item to transform it into Harrowing Crescent
  • Meteor Enchant
    • Lights up an area and summons a meteor after, dealing a percentage of each enemy's max health as magic damage.
  • Protect Enchant
    • The power of the next heal or shield ability you use is increased. It does not affect heals or shields from items or runes

Wild Rift 3.4 - new modes

On the odd occassion, a Wild Rift patch comes with a new and exciting mode to break up back-to-back 5v5 runs (if you want that). Here's what's coming with Wild Rift 3.4:

Duel


A never-before-seen (in the rift) 1v1 duel mode is coming with this patch. Queue up to go toe-to-toe against a single opponent on the Howling Abyss.

Wild Rift 3.4 - Ranked Changes

Though the regular Ranked queue isn't undergoing any tweaks this time around, the recently added Legendary Ranked queue is. To stop players from rolling in with characters they may be as experienced with, Wild Rift 3.4 will add a Mastery check to the queue.

If you don't have a high enough Mastery to prove your skill with a champion, you'll need to grind that up in another queue before you'll be allowed to use them.

Wild Rift 3.4 Ranked Skins

  • Glorious Crimson Draven

Each new ranked reset means a new skin to work your way up to. Wild Rift 3.4 will make the Glorious Crimson Draven skin the one to aim for.

Wild Rift 3.4 events

  • Yone's Arrival - September
  • Supreme Cells - October
  • Power Spike Party - October
  • Bewitching Vex Bingo - Oct-Nov (unconfirmed)

This patch's events hint at when two of the four new characters will launch. Between them, we'll have the Supreme Cells event (billed as a "high-stakes battle between master fighters) and the Power Spike Party, which just looks like an excuse for the development team to shower us with freebies.

And, with that, we've covered just about everything we know about Wild Rift 3.4 right now. Patch notes will come closer to release. For now, though, consider checking out the Pokemon Unite tier list or Mobile Legends tier list if you want to get stuck into other mobile MOBA titles. There's also the Arena of Valor tier list if you want to play our personal favourite of the bunch.