What Does the Trophy System Do?
The Trophy System deflects and neutralizes airborne explosives and point streaks that could threaten an enemy's well-being.
It is a first line of defense against a wide range of dangers, including enemy Predator Missiles, grenades, flashes and stuns, smoke grenades, RPG rockets, care package markers, ballistic vest duffel bags, bouncing betties, I.M.S. explosive charges, Reaper missiles, Stealth Bombers, and even the fearsome AC-130's 40mm and 105mm shots. The Trophy System's excellence lies in its ability to handle various threats precisely.
However, players must remember that it can deflect up to two projectiles before needing replacement. Versatility is its strength, as players can pick it up and redeploy it at will. The Trophy System is relentless, firing upon any incoming enemy explosive from any direction, making it a highly effective defensive asset.
Modern Warfare 3 Trophy System Overview
In strategic warfare in Call of Duty, the Trophy System emerges as defense, becoming accessible to soldiers at level 45. This versatile piece of technology is designed to intercept and deflect myriad airborne threats, transforming the battlefield into a fortress against enemy explosives and point streaks.
Versatility in Protection
The Trophy System's capabilities extend across a spectrum of dangers, deflecting everything from enemy Predator Missiles, grenades, flashes, and stuns to RPG rockets, Care Package markers, Bouncing Betties, and even the formidable AC-130's 40mm and 105mm shots. Its adaptability in countering a diverse array of threats makes it an indispensable tool for soldiers seeking to navigate the chaos of modern warfare.
Strategic Limitations
Despite its formidable abilities, the Trophy System operates under certain constraints. It can deflect only two projectiles before requiring replenishment. This limitation demands tactical foresight from soldiers who wield it, urging them to deploy it judiciously to counter the most imminent threats.