Call of Duty: Black Ops Cold War: Glitch Reveals All Season 1 Weapon Blueprints

The launch of the first season of post-launch content for Call of Duty: Black Ops Cold War is right around the corner.

Season One is believed to be the largest drop of free content in the history of the Call of Duty franchise.

Black Ops developer Treyarch has revealed everything that is to arrive during the new season which begins on December 16th.

Alongside brand-new maps, the return of Raid, the addition of two new weapons to the arsenal and so much more, a new glitch has revealed the majority of weapon blueprints that will be available during the new season.

Here’s everything we know about the bug.

Read More: Call of Duty: Black Ops Cold War Multiplayer And Warzone: How To Unlock The MAC-10 SMG And Groza Assault Rifle

Season 1 Blueprints Revealed

According to Call of Duty leaker @ModernWarzone, players have the ability to view almost every single weapon blueprint and cosmetic item that is arriving as part of the new season.

 

🚨 BREAKING 🚨You can see nearly every new blueprint weapon and cosmetic coming to #BlackOpsColdWar season 1 RIGHT NOW by putting your console/game in offline mode. pic.twitter.com/SME9NTVv61
— ModernWarzone (@ModernWarzone)
December 13, 2020

Season One will feature a wide range of cosmetics and weapon blueprints that can be earned by working through the Battle Pass or through purchasing a bundle from the in-game store using COD Points.

The items cannot be accessed when the PC, console, or game is connected to the internet.

Read More: Call of Duty: Black Ops Cold War Multiplayer: Season One Game Modes Revealed

Another Bug

Since its release on November 13th, Black Ops Cold War has had its fair share of bugs and glitches which has disappointed several players that were hoping for Treyarch to release a game with a minimal number of issues.

One of the most recent bugs to be discovered saw players unable to access the game after they received a message stating that their “Blackout Trial Had Ended.”

Players were quick to find a workaround for the issue by ensuring that all of the content packs were installed. For those still receiving the message, Treyarch is aware of the problem and is working on a fix likely to go live in the next update.