Modern Warfare 3 April 9 patch notes

Modern Warfare 3 players holding weapons
Credit: Activision

Modern Warfare 3 players holding weapons
Credit: Activision

The Modern Warfare 3 April 9 patch notes are bound to contain numerous changes to various parts of Sledgehammer Games' release.

With Season 3 in full swing, the developer continues to adjust and fine-tune all areas of the latest Call of Duty entry ranging from bug fixes to weapon adjustments capable of influencing the ever-changing meta.

Before we take a closer look at the MW3 April 9 patch notes, be sure to check out our other guides showcasing what the Blaze Up event has in store along with the best MORS loadout for long-distance battles.

Modern Warfare 3 April 9 patch notes

Global

Stability

  • Addressed a crash that could occur while viewing Weapon Attachments.

Customisation

  • Resolved various issues with Quick Equipping Weapon Charms in the Store.
  • Corrected the display names of the Season 3 Prestige Emblems.

Settings

  • Addressed an issue causing the Latency telemetry widget to constantly display N/A.

Multiplayer

UIX bug fixes

  • Armory Unlock Challenges will now display a splash upon completion.
  • Operators will no longer appear to have two Riot Shields equipped in the Lobby.
  • Removing certain Conversion Kits is now properly reflected in the Gunsmith.
  • Weekly Challenge countdown timer will no longer display an invalid time as the Midseason update approaches.
  • Corrected positioning of the FJX Horus in the Gunsmith.
  • Calling Card and Emblem rewards from Weapon Mastery completion are now displayed properly in the After-Action Report.
  • Removing a Weapon Sticker in the Gunsmith will no longer cause the placement indicators to disappear.
  • Revised Pros/Cons labels for multiple Attachments to better reflect their true properties.

Gameplay

  • Improved deprioritization of spawn locations while any Killstreak is active and nearby.

Progression

  • Ripper Light Stock for the FJX Horus will no longer appear locked and without unlock requirements.
  • Improved tracking of one-shot kills for the What’s Your Sign? Camo for the MORS.

Maps

  • Shipment
    • Added additional spawn points to improve the probabality of a quality spawn selection in Team Deathmatch, Domination, and Hardpoint Modes.
  • Tanked
    • Enemy nameplates are no longer visible through the walls of the Tunnel.

Weapons and attachments

» Assault Rifles «

  • SVA 545
    • Increased maximum damage range from 31.8m to 44.5m (+40%).
    • Increased near-medium damage range from 44.5m to 51.8m (+17%).
    • Increased medium damage range from 51.8m to 61m (+18%).

» Submachine Guns «

  • FJX Horus
    • Optic Attachments with an integrated laser are no longer compatible with the ECS Requieter Suppressor Muzzle.

» Light Machine Guns «

  • TAQ Evolvere
    • Removed duplicate ZEHMN35 Compensated Flash Hider Muzzle Attachment.

» Sniper Rifles «

  • MORS
    • Hurricane 9 Variable Optic
      • Removed the ability to equip this incompatible Attachment.
    • Photonic Charge Barrel
      • Improved consistency of penetration damage through enemy Operators.

Perks

  • Ninja Vest (Vest)
    • While equipped with Reinforced Boots, players now gain the effects of Running Sneakers.
  • Compression Carrier (Vest)
    • Kills with a Launcher will now immediately trigger health regeneration.

Equipment

  • EMD Grenade (Tactical)
    • Changed the tracker removal keybind to Interact on keyboard input devices.
    • Improved prioritization when multiple actions are available for the tracker removal keybind.
    • Tracker removal time is now aligned with the HUD progress bar.
  • Scatter Mine (Tactical)
    • Enemy stun effects are now correctly applied in Hardcode Modes.
  • C4 (Lethal)
    • Detonation can no longer occur until stuck to a surface for 500ms.

Killstreaks

  • Guardian-SC
    • Ledge Hanging after equipping the Guardian-SC will no longer cause the player to become unable to fire their Weapon.
  • Remote Turret
    • Attempting to deploy while swimming will no longer cause the player to become unable to fire their Weapon.
Modern Warfare 3 player shooting gun at opponent
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Credit: Activision

Modern Warfare 3 April 9 update size

Unlike other smaller updates for Call of Duty, PlayStation users have the opportunity to preload it ahead of time. Thankfully, there's no need to make room for any storage as the Modern Warfare 3 April 9 update is 2 GB in size.

For Xbox and PC users, the update will be larger. We expect it to be anywhere between 4 and 10 GB.

Modern Warfare 3 April 9 update release time

Thanks to the preload going live, we also know when the update will start hitting Modern Warfare 3 players across the world. The April 9 update went live at 5 PM BST / 9 AM PT.

There you have it, that's all the intel on the Modern Warfare 3 April 9 patch notes. Be sure to check back once Sledgehammer Games has revealed all of the changes. In the meantime, check out our other guides showcasing the best HRM-9 loadout and the best ranked play loadouts to use.