Pokemon Mystery Dungeon DX has included Pikachu as one of the 12 starter Pokemon that you can choose to start with.
If the popular Kanto Pokemon is your choice in the new Mystery Dungeon game, here's our guide!
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Pikachu Guide
The Generation 1 Electric-type is available as the player or partner through the main game.
Usually, Pikachu is chosen if the personality results are either Impish (for males) or Hardy (for females) in nature.
It has normal mobility, meaning it cannot traverse through water, lava and cloud tiles and walls without the assistance of a mobility-enhancing item or a certain IQ skill.
As Pikachu is an electric type, he will be weak to ground type Pokemon, meaning you should pair him with a water type or grass Pokemon such as Chikorita, Bulbasaur, Squirtle Psyduck, Totodile or Mudkip.
How To Get Pikachu
Pikachu can be chosen at the start of the game as either the player or partner.
Pikachu can be recruited exclusively at Lightning Field with a recruit rate of -19%.
You will come across a Lv30 Pikachu with a rarity of:
- 6th floor (33.33%)
- 7th-10th floor (26.67%)
Evolving Pikachu
Evolution does not play a massive part in Pokemon Mystery Dungeon, so it is perfectly ok to keep Pikachu as he is.
Although stats do not increase from evolution, moves can vary once it evolves into Raichu.
If you do wish to evolve Pikachu, you will need to finish the main story and enter the Luminous Cave - be sure to check our evolution guide for more details.
Read More: Pokemon Mystery Dungeon DX: Evolution, How To Evolve Your Pokemon And Partner
Moveset And Abilities
Pikachu's ability is Static, which paralyzes attackers.
Pikachu will begin with the following attacks:
- Fake Out: 13/13
- Electro Ball: 17/17
- Grass Knot: 20/20
- Iron Tail: 16/16
Here are the moves that Pikachu can learn by levelling up:
- Lv1 Thundershock
- Lv1 Growl
- Lv6 Tail Whip
- Lv8 Thunder Wave
- Lv11 Quick Attack
- Lv15 Double Team
- Lv20 Slam
- Lv26 Thunderbolt
- Lv33 Agility
- Lv41 Thunder
- Lv50 Light Screen
Here are the moves that Pikachu can learn from TMs:
- Iron Tail
- Dig
- Rain Dance
- Rock Smash
- Return
- Strength
- Double Team
- Thunder
- Facade
- Brick Break
- Focus Punch
- Thunderbolt
- Shock Wave
- Toxic
- Rest
- Light Screen
- Secret Power
- Flash
- Protect
- Hidden Power
- Attract
- Frustration
- Wide Slash