Metaphor: ReFantazio is home to many fantasy tropes in its 80-100 hours of playtime. Among them are fairies, bat-like tribes called Eugiefs, and wing-clad races like the Ishkia. Yet underneath its magical hood lies a strange sci-fi element.
Mild spoilers here for mid-game content
The ability to Teleport is the most surprising thing I’ve ever encountered in Metaphor: ReFantazio. It’s not because this mechanic came out of nowhere; it felt so out of place in a world where we get Elf-life Roussaintes and the horned Clemars. It serves as the game’s means of fast traveling and is pretty helpful in getting from point A to point B in a jiffy.
In this guide, here’s how to Unlock and Use the Teleportation Mechanic:
Unlocking Teleportation
To unlock the ability of Teleportation, you must reach June 28th on the game’s 5-day Calendar system. This is the part where Neuras joins the crew and is the sole pilot of your trusty Gauntlet Runner.
After a brief cutscene with him in the Engine Room, the reactor-like wall triggers a small electrical discharge when the Protagonist gets close. Neuras is baffled by this strange addition to the Runner. He reflects on when the Prince commissioned to make this specific part of the ship.
The next day, June 29th, you can finally get your answers. It is a Teleportation machine capable of taking the crew and the Gauntlet Runner to a location on the map. It is an instantaneous teleporter machine that doesn’t advance time or mess up your schedule.
Going back and forth from one location to another is important in your fight for the throne.
This is where the game opens up.
The Rules
The Gauntlet Runner’s teleportation machine has its limits. It can’t simply take you and your party into another part of the map without a catch. That’s too OP for a game that deals with time management.
The Teleportation’s rule is that you must physically be in a location before you can teleport to it. You can’t go to Grand Trad without first taking in the sights, as the protagonist needs to imagine what the place looks like. The strange machinery in the Gauntlet Runner is like a mini portal that reads the Protagonist’s mind. So, focusing on the smell, the sights, and the noise is essential.
Remember that there are certain sections in the story where you can’t use the teleportation machine. You wouldn’t want to travel to the Royal Capital when your life is on the line.
If you're familiar with Persona 5’s fast-travel system, teleportation shares the same kinks. The only difference is there’s no fee and no Bullet Trains to ride.
Pressing the R1 button on your controller or the M button on the Keyboard can give you access to locations you’ve been to. Pick wherever you want to go and let the Teleporter do the rest.