Mastering the Modern Warfare 3 and Warzone Season 1 buffs and nerfs is a surefire way of conquering the opposition in multiplayer and the battle royale.
Season 1 for Modern Warfare 3 and Warzone is finally here and to mark the new season, there's a wealth of new content arriving across both titles. Ranging from Dark Aether rifts, the RAM-7 assault rifle, or the Warzone movement changes, there's something for everyone.
But, before we take a closer look at the Modern Warfare 3 and Warzone Season 1 buffs and nerfs, check out our guides showcasing the best Warzone MCW loadout and everything there is to know about Modern Warfare 3 Ranked play.
Modern Warfare 3 and Warzone Season 1 buffs and nerfs
- Decreased hipfire spread penalty incurred while firing/moving for all Submachine Guns.
» Assault Rifles «
- MTZ-556
- Increased maximum hipfire spread while standing by 10%.
- Increased maximum hipfire spread while crouched by 6%.
- Increased hipfire spread penalty incurred while firing by 10%.
- Increased hipfire spread penalty incurred while moving by 4%.
- MTZ Natter Heavy Short (Barrel)
- Decreased hipfire spread benefit by 5%.
- Bruen Thunder V9 (Stock)
- Decreased hipfire spread benefit by 6%.
» Battle Rifles «
- BAS-B
- Increased damage multipliers in semi-auto fire type to intended values.
- Lower-Torso: 1x to 1.2x
- Arm & Hand: 1x to 1.35x
- Increased damage multipliers in semi-auto fire type to intended values.
- Sidewinder
- Decreased aim down sights time from 280ms to 265ms (-5%).
- Tempus Predator Precision (Barrel)
- Increased gun kick control benefit by 5%.
- Huntsman Series-R Integrated Suppressor (Barrel)
- Increased gun kick control benefit by 7%.
- RB Borealis Grip (Rear Grip)
- Increased gun kick control benefit by 5%.
» Submachine Guns «
- Striker
- Decreased sprint to fire time from 110ms to 100ms (-9%).
- Decreased aim down sights time from 230ms to 215ms (-7%).
- Striker Stubby (Barrel)
- Added 9% aim down sights time benefit.
- WSP Swarm
- Decreased sprint to fire time from 110ms to 88ms (-20%).
- Decreased aim down sights time from 190ms to 175ms (-8%).
- Striker 9
- Decreased sprint to fire time from 110ms to 100ms (-9%).
- Decreased aim down sights time from 225ms to 205ms (-9%).
- Striker Stubby (Barrel)
- Added 9% aim down sights time benefit.
» Shotguns «
- Lockwood 680
- Tac-Stance will no longer reduce damage pellet count.
» Marksman Rifles «
- MCW 6.8
- Equipping the Full-Auto Conversion Kit and 60rnd Drum Magazine will no longer result in a broken aim down sights animation.
» Melee «
- Riot Shield
- Increased melee damage from 50 to 75 (+50%).
- Added a 10% movement speed penalty while stowed.
» Attachments «
- S-37C DL Breacher Device (Muzzle)
- Decreased hipfire spread benefit by 14%.
- Resolved an issue that prevented one-hit melee kills in round-based Modes.
- Bruen Tactical Vertical Grip (Underbarrel)
- Decreased hipfire spread benefit by 8%.
- Hollowpoint (Ammunition)
- Decreased inflicted sprint penalty time from 800ms to 200ms (-75%).
Modern Warfare II (Carry-Forward)
- Increased reserve ammunition for all Weapons to MWIII standards.
- Decreased hipfire spread benefit of Underbarrel vertical grips by 5-12%.
- Decreased hipfire spread benefit of applicable Lasers by 2-5%.
» Assault Rifles «
- M4
- Increased maximum damage from 28 to 35 (+25%).
- Decreased head and neck damage multipliers from 1.37x 1.1x (-20%).
» Battle Rifles «
- TAQ-V
- Increased lower-torso, leg, and foot damage multipliers from 0.8x to 1.1x (+38%).
» Submachine Guns «
- Vaznev-9K
- Increased near-medium damage from 29 to 30 (+3%).
- ISO 45
- Increased maximum damage from 30 to 33 (+10%).
» Shotguns «
- KV Broadside
- Increased far-medium damage range from 9m to 10m (+8%).
- Decreased aim down sights spread slightly.
» Light Machine Guns «
- RAAL MG
- Decreased aim down sights time from 470ms to 390ms (-17%).
- Decreased sprint to fire time from 375ms to 320ms (-15%).
- Decreased tactical sprint to fire time from 496ms to 416ms (-16%).
- 556 Icarus
- Increased maximum damage from 28 to 34 (+21%).
- Decreased head damage multiplier from 1.4x to 1.1x (-21%).
» Marksman Rifles «
- SP-R 208
- Increased maximum damage range from 15m to 20m (+28%).
- Decreased aim down sights time from 370ms to 340ms (-8%).
» Handguns «
- Basilisk
- Increased maximum damage range from 5m to 7m (+35%).
- Increased near-medium damage range from 6m to 15m (+140%).
- Increased far-medium damage range from 17m to 23m (+32%).