With players continuing on their quest to secure a tournament win, The Finals 1.8.0 patch notes have officially dropped.
Embark Studios continues to apply various changes to ensure a level playing field is maintained throughout matches. Patch notes often contain balancing changes in addition to fixes to frustrating bugs that are negatively impacting gameplay.
Before we take a closer look at The Finals 1.8.0 patch notes, check out our other guides showcasing the best Medium build and how to check your stats.
The Finals 1.8.0 patch notes
Audio
- Cloaking sounds will now differentiate between team members and enemy players
- Headshots will be indicated with their own sound
- Fixed an issue where certain sounds did not play when colliding with the environment
- Added a setting to control sounds when the game is not in focus (tabbed out)
- Fixed single-fire weapons not playing their firing sound at times
VFX
- Various fixes to destruction in Seoul
- Added material-appropriate effects to destruction on all maps
Gameplay/Balance
- When a player is eliminated out-of-bounds in Bank It, their coins will spawn on the map
- Gravity and physics have been enabled on Red Canisters with attachments
- Fixed an issue where multiple C4s would cause more damage than intended when exploding together, for example when attached to an object
- Fixed a bug that caused jump pads to glitch when overlapped with an attached object
- Fixed an issue that allowed players to cancel emotes by using quick-melee
- Fixed an issue where objects could hover in the air after an attachment was destroyed
- Fixed an issue where a successful backstab with a dagger now correctly shows as a critical hit
Animation
- Fixed an issue where held items were unintentionally visible
- Fixed various issues with defibs not animating correctly
- Fixed an issue that caused the player mesh to break and faulty physics during revive
- Fix for the broom not disappearing after the “clean house” emote
- Adjusted crouch animations to ensure they don’t make characters clip through thin walls
- Fixed an issue where left-hand gestures would make melee animations look faulty
- The auto open door when sprinting animation will now keep your weapon in view
- The football grenade skin now spins correctly
Maps
- Vegas Sandstorm: moved the floating zipline
- Improved ambient lighting to address issues with seams between areas on all maps
UI/UX
- Fixed an issue that caused the career progression page to lock when quickly switching pages via controller
- Corrected mislabeled career reward items
- Tournament overview screen will now show the correct contestant customization
- Fix for player to always be in the center of the team in the tournament overview screen
- Fixed an issue where an item could not be immediately equipped after purchasing in the customization screen
Consoles
- Reduced input latency on Xbox Series X|S
Security
- General security fixes and improvements
General
- Improved boot times on PC
Voice chat
- Moved voice chat settings higher up in the audio settings tab
- Players not using voice chat will now see an indication that team members are using it
- Added Push to Talk keybinding in the Voice Chat menu
- Fixed voice chat output volume so it is applied correctly
- Fixed an issue with voice chat privacy settings so all options are respected
Source: Embark Studios