Warframe Baruuk Build Guide - How to Obtain, Craft, and Best Builds

The pacifist Baruuk is one of the most strong warframes in hand-to-hand combat. Similar to Atlas but with a few tweaks, Baruuk becomes a violent force once his restraint depletes, making him a great offensive warframe and a very fun character to play.

How to Craft Baruuk?

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Baruuk's blueprints can be purchased from Little Duck, using Vox Solaris standing. The main blueprint requires players to be at Agent rank, while component blueprints require Hand rank. Each blueprint costs 5,000 Standing, totaling to 20,000.

Building Requirements
Baruuk Blueprint Price - 5,000 Standing (Vox Solaris, Agent)
Baruuk Neuroptics - 5,000 Standing (Vox Solaris, Hand)
Baruuk Chassis - 5,000 Standing (Vox Solaris, Hand)
Baruuk Systems - 5,000 Standing (Vox Solaris, Hand)

Building Time
Warframe- 72 Hours
Components - 12 Hours

Baruuk Overview and Best Weapon Options

Baruuk is a warframe that relies purely on his abilities, which have great synergy and are focused both in close and ranged combat, with Elude helping us to avoid bullets and Desolate Hands attacking whoever gets close. Lull helps as a quick crowd control tool and the jewel of the crown is Serene Storm, which turns Baruuk into an unstoppable force.

Abilities
Passive

Baruuk's tolerance for violence wanes as his hand is forced by his foes. Restraint is a resource unique to Baruuk that provides up to 50% damage resistance when the meter is completely depleted.

Restraint meter is initially filled, then gradually depletes when the following events occur throughout a mission:

  • Each attack evaded through Elude erodes 1.2% from the meter.
  • Each enemy affected by Lull erodes 0.8% from the meter.
  • Each enemy disarmed by Desolate Hands erodes 1.6% from the meter.

Baruuk's fourth ability Serene Storm utilizes Restraint instead of Energy to cast and maintain. Using this ability refills Restraint meter by 4% on activation and by 0.8% per second until the ability is deactivated. Restraint can still erode from using Baruuk's other abilities during this ability.

Elude
Dodge all incoming projectiles, but only while not attacking. Use again to deactivate this ability.
Range: 120° / 130° / 150° / 180° Evasion angle
Misc:
0.2 Seconds of reactive delay
1.2% Restraint erosion per attack dodged

Lull
A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.
Duration:
2 / 3 / 4 / 5 Seconds of wave duration
10 / 13 / 18 / 20 Seconds of sleep duration
Range:10 / 15 / 20 / 25 Meters
Misc:
0.80% Restraint erosion per enemy lulled
100 % Alertness reset

Desolate Hands
Summon a bevy of orbiting daggers to seek out enemy guns, destroying them with a small explosion. Combine with Elude to double the range.
Strength:
100 / 150 / 200 / 250 Blast damage
3 / 4 / 6 / 8 Number of charges
Range:
6 Meters of seek range
3 Meters of explosion radius
Misc:
1.6% Restraint erosion per enemy disarmed
10% Damage reduction per dagger
90% Damage reduction cap
50% Dagger cap per ally

Serene Storm
With his Restraint eroded, Baruuk commands the Desert Wind to deliver powerful radial strikes with his fists and feet. Each moment commanding the storm restores his Restraint.
Restraint Restore on Activation: 4%
Restraint Restore Channelling Cost: 0.80%
Strength:
100 / 125 / 200 / 250 Impact damage
10% / 15% /20% / 25% Damage reduction
Misc:
40% Damage reduction cap
100 % Wind wave projectile deflection

Recommended Weapons
Since Baruuk relies on using his abilities you shouldn’t focus that much on the weapons, but a simple setup with useful weapons is always welcome. Ignis, Epitaph and Orthos will serve that purpose, and of course, if you can afford the Prime or Wraith versions, the better. Use as many Forma on them as you see fit to achieve the desired build, and you'll be good to go!

Primary Weapon - Ignis

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Secondary Weapon - Epitaph

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Melee Weapon - Orthos

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Baruuk Best Builds

Baruuk - Unleashed Build

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Mods List
Aura Mod - Corrosive Projection
Exilus Mod - Handspring
Loadout

  • Flow
  • Vitality
  • Intensify
  • Reactive Storm
  • Adaptation
  • Stretch
  • Transient Fortitude
  • Fleeting Expertise

Exalted Weapon - Desert Wind

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Loadout

  • Berserk
  • Condition Overload
  • Virulent Scourge
  • North Wind
  • Molten Impact
  • Pressure Point
  • True Steel
  • Organ Shatter

Ok, this build can take a few Forma to perfect, but once it’s done it turns Baruuk into a massively aggressive warframe. You need to prioritize Strength and Range so the invulnerability angle of Elude gets better and the range of Desolate Hands improves as well, with Efficiency that helps us to spam them as much as possible, to trigger Serene Storm as soon as possible. Handspring is useful for later levels, since the less time we’re spend on the ground, the more DPS we inflict.

Once we triggered Serene Storm, the Desert Wind will get an extra 250% status chance thanks to Reactive Storm and will change the status damage to match our foe’s weakness, giving us the advantage no matter what enemy faction we’re facing. For dramatically better results, it is HIGHLY advise that you replace the mods in the setup with their Prime and Umbral versions. Having Umbral Vitality + Umbral Intensify takes this build to another level.

On the Exalted weapon, since it has high critical and status numbers, you can go all out and achieve more than 100% easily in both, so you can focus on applying more damage than chance mods. Use Berserker and Condition Overload for more damage and speed, and you should be good to go.