After huge delays to Destiny 2’s The Final Shape expansion, Bungie has decided to change how it develops new content for the popular free-to-play game. Instead of continuing with season updates, fans will be treated to new “Episodes”.
Following the underwhelming Lightfall expansion and huge layoffs at the studio, the new structure of content could result in a more spread out release of new story missions.
Destiny 2 lead narrative designer Jonathan To revealed in a recent developer roundtable that the new episodic structure will fix the game’s predictability and be more surprising for players.
“Just speaking for the narrative team, we hear our audience loud and clear that the structure of our story may have become predictable, even if the story quality is still high," To said.
The discussion revealed that the current seasonal structure helps to make content quickly, but that content can suffer due to its predictability.
With the change to episodes, Bungie hopes that it can once again surprise players like it used to with the first game. While the studio has yet to reveal any plans for future Destiny 2 episodes, the content structure could result in more frequent updates that keeps fans engaged with the online FPS.
"We're working on a number of things right now that we can't explicitly share," To continued, "but that involves changing up the structure so we can pleasantly surprise you guys more frequently in the future."
Alongside new Destiny 2 content, Bungie is hard at work on a number of new games. For example, a reboot of the studio’s classic Mac Doom clone Marathon is coming as a DMZ-like extraction shooter on PlayStation and PC. That game has also been delayed alongside Destiny 2 The Final Shape.
Additionally, Bungie is working on its successor to Destiny 2, a new looter shooter only known as Matter. Now likely a PlayStation and PC exclusive, the upcoming game has been in development for a number of years.