Fallout 4 mod lets you easily create your own custom quests in-game

Some NPCs tinkering with a robot in Fallout 4.
Credit: Bethesda.

Some NPCs tinkering with a robot in Fallout 4.
Credit: Bethesda.

When they’re not chilling out in a comfy settlement, setting off car alarms or riding around on a Deathclaw, Fallout 4’s Sole Survivor can often be found fighting their way through the many dangerous locales of The Commonwealth.

Usually, the reason to bother taking on the perils of a post-apocalyptic environment, full of trigger-happy raiders and angry super mutants, on such a regular basis comes from a quest given by an NPC, which promises to handsomely reward the wasteland superhero tough enough to complete it.

If you’re growing a little sick of having to follow the instructions and whims of others whenever you don your power armour and head off to battle some baddies or explore the wastes, a new mod might be worth adding to your load order.

Ever wanted the ability to create your own custom quests in Fallout 4?

The mod in question is called ‘Create Your Own Quests’ and is the latest work of prolific modder LarannKiar. Some of their previous projects have given you the chance to build a new home for those left alive when the Institute is destroyed and recruit the characters like Goodneighbor’s singer, Magnolia, as settlers.

This time, they’ve decided to make it possible for those without the knowledge or time to learn how to create full-blown quest mods the chance to set up simple custom missions for themselves, based around completing specific in-game objectives.

As you can see in the showcase clip below, the mod archives this via some “custom console commands”, which, with the help of the Fallout 4 Script Extender, can create and maintain up to three nameable quests, each containing a maximum of five objectives, at any one time.

Examples of the kind of things you can currently achieve in terms of these missions include asking the mod to find you a specific NPC within the world, such as a hostile Assaultron or a highly levelled human, have it produce quest markers to lead you to them, and complete whenever the condition you’ve designated as the event that’ll trigger the quest’s completion is met (the death of the found NPC, for example).

So, while you’re not going to be able to create a three-hour long questline with fresh dialogue, branching paths and a story worthy of being published as a novel, the mod will certainly be useful if you find yourself wanting to quickly acquire a specific crafting component or some loot that’ll definitely match your character’s current level.

Though, feel free to play around with the massive list of quest function commands LarannKiar has listed in the mod’s description to see what else you might be able to achieve.

Regardless of whether you’re now trying to set up a quest reminding you to insult Diamond City’s mayor whenever you cross paths with him, make sure to follow us for more updates on interesting mods like this one for Skyrim and Fallout New Vegas. You can also check out our mods of the month for April 2023.